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wed posted: Wed 2026-02-25 08:41:03 tags: n/a
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My ears perked briefly when it occurred to me that a 1-level Divine Soul Sorcerer dip is an opportunity to pick up Cleric cantrips and spells with Charisma instead of Wisdom for the spellcasting ability modifer. But it turns out, other than the obvious effect on spell save DC or attack rolls, the only spells this impacts are Cure Wounds and Healing Word. Survival almost never hinges on 3-4 points of healing differential mid-combat, so it's a non-issue. And Sorcerers already get ample offense cantrip/spell choices, so it isn't game-changing to be able to cast Guiding Bolt or Toll the Dead with Chr-based save DC instead of Wis-based.